Research

A formative and visual study in the subject, the preferences of the target audience in terms of style, choosing the precise visual language to the field, product and audience.

Sketching

Choosing basic design directions, and making initial sketches that display the shape and gives attention to the details, according to the use of the product. After the first sketches, we will select the correct way to continue, and make an advanced precise sketch according to it.

Manual model

An optional process of modeling and sculpting the visual shape of the product, before transitioning to a long process of computer work, which takes more time in comperesent. The scales, proportion and composition are being tested in a precise 3-dimensional method.

Computer Modeling​

Optimal building and modelling from the projections of the model, according to the scale and by taking into consideration the function, in computerised planning software, and compatibility with the manufacturing technology.

Engineering Design

An optional service that is the process of connecting the outside and the inside of the product together, combining the shape of the product in to his functionality, compatibility between the inside components with the outside shell, and compatibility to the manufacturing technology. Usually, the time of this process, exceeds the time of the planning and modeling mentioned in all other stages combined.

Customer Success

The customer got the product he wanted, I can take a deep breath, and be happy for another successful project.​

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Customer Reviews

Design Styles

Sporty

A non minimalist design with emphasis about the flaw between the details and the general shape, in order to sync the product into a whole. Very suitable to vehicles and vehicle accessory also

Elegant

A design that often focuses on narrow and\or long proportions, or at a slim design (At least for the sake of appearance), contains minimalism and emphasys on exact details and pleasant textures.

Candy

A design that keeps on an almost square like proportions. Usually is defined by big radius and in parts with humanization within the different parts of the product.

Armor

A design that transmit to the user that the product can indur any condition. Sometimes it is manifested in thickening the corners of the product and creating defense at the framing and on sensitive parts.

Organic\Mechanic

A design that most of the details are composed out of whole shapes that usually “collide” with one another at sharp intersections .

Fusion

Crossbreeding between 2 or more of the different styles, to get a new and precise language to the product and the target audience that will purchase it.

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I will listen to your needs carefully and guide you with questions, in order to understand the projects specifications in the best way

I will listen to your needs carefully and guide you with questions, in order to understand the projects specifications in the best way